User research
Interviews, personas and journey mapping.
Training · UI / UX Design
Learn to research users, design interfaces and build interactive prototypes in Figma.
Each area combines instruction with practice so you can apply what you learn right away.
Interviews, personas and journey mapping.
Navigation, content structure and user flows.
Layout, typography, color and design systems.
Interactive Figma prototypes and usability testing.
Program details
Curriculum
A typical cohort covers the modules below in order. Instructors adjust pace and depth to the group.
The UX process and problem framing.
Interviews, surveys, personas and journey maps.
Sitemaps, user flows and card sorting.
Low and mid-fidelity layouts.
Typography, color, grids and design systems.
Interactive Figma prototypes and usability tests.
Tools and technologies
Program structure
Instructor-led sessions build a solid understanding of the fundamentals.
Redesign real screens with structured feedback.
Design and test a complete app or website case study.
Resume review, mock interviews and introductions through our staffing network.
Career outcomes
Prerequisites
No design experience required. An eye for detail and curiosity about how people use products.
Who should enroll
Add an in-demand skill to grow in your current role or prepare for the next one.
Train your staff together on the platforms your projects already rely on.
Start with the basics and build confidence through guided, practical exercises.
Tell us what you're working on. We'll respond within one business day with next steps.